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	<title>Comments on: You use virtual currency even if you&#8217;re not in a virtual world</title>
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	<link>http://www.newcommbiz.com/you-use-virtual-currency-even-if-youre-not-in-a-virtual-world/</link>
	<description>Ideas for Social Media Strategists, Business Innovators &#38; Disruptors.</description>
	<lastBuildDate>Sat, 11 Feb 2012 23:33:00 +0000</lastBuildDate>
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		<title>By: Facebook Credits Tied Directly to Your Credit Card &#124; @NewCommBiz</title>
		<link>http://www.newcommbiz.com/you-use-virtual-currency-even-if-youre-not-in-a-virtual-world/comment-page-1/#comment-34637</link>
		<dc:creator>Facebook Credits Tied Directly to Your Credit Card &#124; @NewCommBiz</dc:creator>
		<pubDate>Thu, 26 Jan 2012 15:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.newcommbiz.com/?p=2151#comment-34637</guid>
		<description>[...] and credits is gamification. I&#8217;ve argued this is the most basic gamification behind point based loyalty cards and credit cards. Now Plink just tied that to any debit or credit [...]</description>
		<content:encoded><![CDATA[<p>[...] and credits is gamification. I&#8217;ve argued this is the most basic gamification behind point based loyalty cards and credit cards. Now Plink just tied that to any debit or credit [...]</p>
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		<title>By: Girls Las Vegas</title>
		<link>http://www.newcommbiz.com/you-use-virtual-currency-even-if-youre-not-in-a-virtual-world/comment-page-1/#comment-33465</link>
		<dc:creator>Girls Las Vegas</dc:creator>
		<pubDate>Fri, 20 May 2011 09:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.newcommbiz.com/?p=2151#comment-33465</guid>
		<description>
  Hey
  Guys? Looking for a pretty blonde or redhead or maybe you would prefer a
  brunette? Visit
 </description>
		<content:encoded><![CDATA[<p>Hey<br />
  Guys? Looking for a pretty blonde or redhead or maybe you would prefer a<br />
  brunette? Visit<br />
 </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Facebook and Google Ready to Battle for the Next Big Revenue Model: Social Payments &#124; New Comm Biz</title>
		<link>http://www.newcommbiz.com/you-use-virtual-currency-even-if-youre-not-in-a-virtual-world/comment-page-1/#comment-30147</link>
		<dc:creator>Facebook and Google Ready to Battle for the Next Big Revenue Model: Social Payments &#124; New Comm Biz</dc:creator>
		<pubDate>Mon, 09 Aug 2010 23:26:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.newcommbiz.com/?p=2151#comment-30147</guid>
		<description>[...] payments and virtual currency are a big deal in gaming but it&#8217;s going to be an even bigger deal across social networks What I find really [...]</description>
		<content:encoded><![CDATA[<p>[...] payments and virtual currency are a big deal in gaming but it&#8217;s going to be an even bigger deal across social networks What I find really [...]</p>
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	<item>
		<title>By: tacanderson</title>
		<link>http://www.newcommbiz.com/you-use-virtual-currency-even-if-youre-not-in-a-virtual-world/comment-page-1/#comment-28425</link>
		<dc:creator>tacanderson</dc:creator>
		<pubDate>Mon, 07 Dec 2009 11:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.newcommbiz.com/?p=2151#comment-28425</guid>
		<description>Sounds interesting Nico. Let me know how it goes.</description>
		<content:encoded><![CDATA[<p>Sounds interesting Nico. Let me know how it goes.</p>
]]></content:encoded>
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	<item>
		<title>By: nicopahl</title>
		<link>http://www.newcommbiz.com/you-use-virtual-currency-even-if-youre-not-in-a-virtual-world/comment-page-1/#comment-28424</link>
		<dc:creator>nicopahl</dc:creator>
		<pubDate>Mon, 07 Dec 2009 08:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.newcommbiz.com/?p=2151#comment-28424</guid>
		<description>Tac, &lt;br&gt;&lt;br&gt;Loved your post and the Chuck-E cheese example. I work at boutique mobile payments provider &lt;a href=&quot;http://prizeKing.com&quot; rel=&quot;nofollow&quot;&gt;prizeKing.com&lt;/a&gt; and we too have seen the opportunity that Loyalty / reward schemes can add to virtual transactions.&lt;br&gt;&lt;br&gt;Originally a subscritpion based auction site, we&#039;re about to relaunch our latest evolution that would give game developers and publishers access to a safe, easy to use mobile billing platform, but enabling them to provide a better end user experience by tracking and reward their most loyal users with prizes and give aways, and cash in their in game currency for real world goods.&lt;br&gt;&lt;br&gt;We&#039;ve carefully examined the early attempts at virtual currency exchanges such as Gaming Open Market but are steering away from a currency exchange approach and focussed more on the Loyalty marketing / value added transactions approach. &lt;br&gt;&lt;br&gt;WUsing your example we&#039;re trying to tip the 1:1 ratio back to the users so as to encourage more frequent and satisfying trips to the virtual store.&lt;br&gt;&lt;br&gt;Nico</description>
		<content:encoded><![CDATA[<p>Tac, </p>
<p>Loved your post and the Chuck-E cheese example. I work at boutique mobile payments provider <a href="http://prizeKing.com" rel="nofollow">prizeKing.com</a> and we too have seen the opportunity that Loyalty / reward schemes can add to virtual transactions.</p>
<p>Originally a subscritpion based auction site, we&#39;re about to relaunch our latest evolution that would give game developers and publishers access to a safe, easy to use mobile billing platform, but enabling them to provide a better end user experience by tracking and reward their most loyal users with prizes and give aways, and cash in their in game currency for real world goods.</p>
<p>We&#39;ve carefully examined the early attempts at virtual currency exchanges such as Gaming Open Market but are steering away from a currency exchange approach and focussed more on the Loyalty marketing / value added transactions approach. </p>
<p>WUsing your example we&#39;re trying to tip the 1:1 ratio back to the users so as to encourage more frequent and satisfying trips to the virtual store.</p>
<p>Nico</p>
]]></content:encoded>
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	<item>
		<title>By: tacanderson</title>
		<link>http://www.newcommbiz.com/you-use-virtual-currency-even-if-youre-not-in-a-virtual-world/comment-page-1/#comment-28356</link>
		<dc:creator>tacanderson</dc:creator>
		<pubDate>Mon, 07 Dec 2009 05:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.newcommbiz.com/?p=2151#comment-28356</guid>
		<description>Sounds interesting Nico. Let me know how it goes.</description>
		<content:encoded><![CDATA[<p>Sounds interesting Nico. Let me know how it goes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nicopahl</title>
		<link>http://www.newcommbiz.com/you-use-virtual-currency-even-if-youre-not-in-a-virtual-world/comment-page-1/#comment-28346</link>
		<dc:creator>nicopahl</dc:creator>
		<pubDate>Mon, 07 Dec 2009 02:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.newcommbiz.com/?p=2151#comment-28346</guid>
		<description>Tac, &lt;br&gt;&lt;br&gt;Loved your post and the Chuck-E cheese example. I work at boutique mobile payments provider &lt;a href=&quot;http://prizeKing.com&quot; rel=&quot;nofollow&quot;&gt;prizeKing.com&lt;/a&gt; and we too have seen the opportunity that Loyalty / reward schemes can add to virtual transactions.&lt;br&gt;&lt;br&gt;Originally a subscritpion based auction site, we&#039;re about to relaunch our latest evolution that would give game developers and publishers access to a safe, easy to use mobile billing platform, but enabling them to provide a better end user experience by tracking and reward their most loyal users with prizes and give aways, and cash in their in game currency for real world goods.&lt;br&gt;&lt;br&gt;We&#039;ve carefully examined the early attempts at virtual currency exchanges such as Gaming Open Market but are steering away from a currency exchange approach and focussed more on the Loyalty marketing / value added transactions approach. &lt;br&gt;&lt;br&gt;WUsing your example we&#039;re trying to tip the 1:1 ratio back to the users so as to encourage more frequent and satisfying trips to the virtual store.&lt;br&gt;&lt;br&gt;Nico</description>
		<content:encoded><![CDATA[<p>Tac, </p>
<p>Loved your post and the Chuck-E cheese example. I work at boutique mobile payments provider <a href="http://prizeKing.com" rel="nofollow">prizeKing.com</a> and we too have seen the opportunity that Loyalty / reward schemes can add to virtual transactions.</p>
<p>Originally a subscritpion based auction site, we&#39;re about to relaunch our latest evolution that would give game developers and publishers access to a safe, easy to use mobile billing platform, but enabling them to provide a better end user experience by tracking and reward their most loyal users with prizes and give aways, and cash in their in game currency for real world goods.</p>
<p>We&#39;ve carefully examined the early attempts at virtual currency exchanges such as Gaming Open Market but are steering away from a currency exchange approach and focussed more on the Loyalty marketing / value added transactions approach. </p>
<p>WUsing your example we&#39;re trying to tip the 1:1 ratio back to the users so as to encourage more frequent and satisfying trips to the virtual store.</p>
<p>Nico</p>
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